GVS

GVS

Galvanic Vestibular Stimulation

Imparting a sense of motion or suppressing motion sickness


In collaboration with researchers at the Mayo Clinic, Vivonics has developed a system for controlled electrical stimulation of the vestibular system.  This Galvanic Vestibular Stimulation (GVS) imparts a controlled sense of motion in the three rotational directions:  roll, pitch and yaw.  When coordinated with the visual displays in a simulator or gaming environment, the result is more realistic immersive experience.

Features: 

  • Four contacts (one behind each ear, one on the forehead, and at the nape of the neck).

  • Battery powered and provides low levels of applied current making it safe to use

  • Ceases its effects as soon as it is turned off, so there are no after-effects

Current Status:

  • Prototype Device completed

  • Laboratory tests completed

  • Coordinated first-person video demo available

  • Ready for integration with simulation and gaming platforms

  • This product is not yet approved as a medical device

 

 Product under development, not yet FDA approved

Potential Applications:

  • Enhanced flight and driving simulators

  • First-person video games

  • First-person movies, e.g., IMAX movies with flight scenes

  • Simulated amusement park rides (e.g., virtual roller-coaster)