GVS
Galvanic Vestibular Stimulation
Imparting a sense of motion or suppressing motion sickness
In collaboration with researchers at the Mayo Clinic, Vivonics has developed a system for controlled electrical stimulation of the vestibular system. This Galvanic Vestibular Stimulation (GVS) imparts a controlled sense of motion in the three rotational directions: roll, pitch and yaw. When coordinated with the visual displays in a simulator or gaming environment, the result is more realistic immersive experience.
Features:
Four contacts (one behind each ear, one on the forehead, and at the nape of the neck).
Battery powered and provides low levels of applied current making it safe to use
Ceases its effects as soon as it is turned off, so there are no after-effects
Current Status:
Prototype Device completed
Laboratory tests completed
Coordinated first-person video demo available
Ready for integration with simulation and gaming platforms
This product is not yet approved as a medical device
Product under development, not yet FDA approved
Potential Applications:
Enhanced flight and driving simulators
First-person video games
First-person movies, e.g., IMAX movies with flight scenes
Simulated amusement park rides (e.g., virtual roller-coaster)